Wizardry - Proving Grounds of the Mad Overlord (USA)Our Play in Browser feature is in Beta. If you are having issues emulating this game in your browser, please download the game and use a native emulator to play it.
|D-Pad||Direction / Arrow Keys||A-Button||Keyboard Z||B-Button||Keyboard X||Select Button||Space||Start Button||Enter (return)|
Game Description & Reviews:
This is an NES version of the first Wizardry game, which has spawned many sequels and spin-offs over the decades. It is a turn-based, menu-driven role-playing game in first person perspective. It borrows from both Dungeons and Dragons and Lord of the Rings. For instance, in Wizardry hobbit is a playable race, where Dungeons and Dragons eventually settled on using the name "halfling" for that race. Wizardry was also potentially the first of these games to have something resembling prestige classes, allowing characters with high stats to convert to a Ninja, Lord, or another class. The Samurai or Bishop are similar to this, but could be created at level 1 in the Training Grounds.
This game features no animation and is somewhat difficult to learn. It greatly helps to either make maps or download them from a fan site. You can assemble a party of 6 characters, where the first 3 count as tanks. More characters can be created, but they sit in the tavern while the active party adventures. A dead party can be rescued by the remaining characters. If one of the tanks dies, the 4th character in the list becomes a tank instead. The game consists of a town (really a series of buildings on a menu) and one dungeon with 10 floors. Characters can advance a huge number of experience levels (I am not sure if the limit would be 255 or not). The final boss, Werdna, can be killed relatively early by expert players, but he can also be killed multiple times to farm equipment and experience. The game is strongly replayable by players who are not bored by the primitive 1st-person game. There are probably people still playing Wizardry 1 on Apple II computers today.