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Game Description & Reviews:
Developed by Nintendo in 1983. It was developed by Shigeru Miyamoto, the creator of the Mario franchise. It is a follow-up to Donkey Kong and stars Mario, a plumber who was previously named "Jumpman". It has been commonly featured as a minigame in Super Mario Bros. 3 and in the Super Mario Advance series and other games. Mario Bros. has been re-released for the Wii's Virtual Console service in Japan, North America and some PAL regions.
In this game, Mario is portrayed as an Italian-American plumber who, along with his brother Luigi, has to defeat creatures that have been coming from the sewers below New York. The gameplay focuses on Mario's extermination of pests in the sewers by flipping them on their backs and kicking them away. The original versions of Mario Bros., the arcade version and the Nintendo Entertainment System (NES) version, received positive reception.
Mario Bros. features two plumbers, Mario and Luigi, having to investigate the sewers of New York after strange creatures have been appearing down there. The objective of the game is to defeat all of the enemies in each phase. The mechanics of Mario Bros. involve only running and jumping. Unlike future Mario games, players cannot jump on enemies while they are invulnerable to attack. Each phase is a series of platforms with four pipes at each corner of the screen, and an object called a "POW" block in the center. Both sides of every phase feature a mechanism that allows the player to go off-screen to the left and appear on the right and vice versa.
The player gains points by defeating multiple enemies consecutively and can participate in a bonus round to gain more points. Enemies are defeated by running up to them and kicking them when they are flipped on their back. Players cause enemies to flip by hitting them from below the platform they are on or by hitting the POW block to overturn all enemies on the ground. If the player allows the enemy to get up, the enemy becomes angry and increases in speed.Each phase has a certain number of enemies, ending with a more powerful enemy. Enemies come in variants—for example, Sidesteppers, a type of crab, are usually red, but turn blue and become faster when they recover from being flipped or if they are the final enemy. Each enemy has its own mechanics: the Shellcreeper, a type of turtle closely related to Koopa Troopas, can be made vulnerable by hitting it from below once; the Fighter Fly, a type of fly, jumps into the air every once in a while and must be hit from below when it is not in the air; and the Sidesteppers must be hit twice from below to become vulnerable.[ Another enemy, called a Slipice, has the ability to melt down and freeze the platform it is on, making it more difficult for the player to control the characters.